All the little soldiers are snapped together, and today I have been working on test sequences. These will help me determine how best to shoot the scenes I want, and what kind of movement will work for these figures.
Here are a few of my results:
The Trylobite sequence
Trylobite head movement/ speaking sequence:
Random movement sequence on a soldier:
And test fighting movement:
These weren’t meant to be perfect. They were meant to test movement. I think it’ll be cool though. Looks like everything works. I still want to do test sequences for Raptillion and adding more soldiers in a battle scene. I also need to get a set built and do some test sequences in it. I will post video of it when it is done.
Back to work!